Inspirational Work

The first review of work that inspired me was what started as Kickstarter campaign project that has now received international attention, excitement and global funding. Leading the way for virtualOculus-Rift-2-1024x576l reality and a new generation of gaming, entertainment and design ideas, the Oculus Rift. Simply put, the Oculus has made the future of media enjoyment and interaction a now present and very real product on innovation.

 

The development of Oculus has become the next generation of technological advancements within the media industry, with the first commercial shipments coming this year. However the reason for using the Oculus as not just a digital creation for inspiration, but also a functional piece of equipment within my own VR ‘Goobye100’ world stems from the realism and total immersions already seen in previously released oculus titles.

 

Titles including Solar System Explorer, VR Cinema and UR4 Roller coasters have already proven popular within the Rift and gaming community, but this popularity doesn’t come from the game itself, be all 3 titles resembling a simple idea, that on console would quickly become tedious and boring, but the element of being involved in this virtual world and feeling like you are actually experiencing a roller coaster ride, or you are exploring deep space. Therefore it could be suggested that an attention grabbing and educational message seen within my own project may only have the intended impact if the world feels ‘very real’ and therefore the problem becomes ‘very real’.

 

Furthermore the global success of Oculus and later other VR headsets from different developers must be at the forefront of justification for the ‘VR world’ side of the ‘Goodbye100’ project. The Oculus development kit 1 and 2 (pre commercial release) has already sold over 175,000 units, therefore adding a new title off a VR world 100 years from now to an international success train couldn’t help but raise further awareness and understanding the problems presented whilst also paving the way for the digital advancements in technology being the center front for my project, showing my idea to be harnessing the most modern techniques to educate and inspire.